I have this Idea about a Project, where I decentralize as much as possible , that a Server would usually do and gige every Player the role of the Client and Server. Is it possible and practical to use IPFS to transmit a lot very small packages of data, for example If you move around. Would IT make sense, to learn IT or ist IT a Dead end? Also would an Implementation of Blockchain maybe together with IPFS make sense? I’m sorry If the QUESTIONS doesn’t make sense, but im very new to this…
Not entirely. You could use it to distribute static resources like models and textures, which would reduce the cost of hosting that MMO a bit. It’d be especially good for that if you were going heavy on user-generated content. But the actual world hosting tracking movement and interaction, that you would still need to do using a conventional server.